Digital library (interview) RAI Educational

Roberto Lopez

Milan, 01/10/99

"Life Spaces project"

SUMMARY:

  • Life Spaces is an art and technology project being developed by ATR Media Integration and Communication Resource laboratories in Kyoto, Japan. It is an interactive evolutionary environment (1).
  • Life Space tries to use a simple model to simulate how life works in the real world (2).
  • Art and Technology is an ATR project which merges the skills of artists and engineers to create better user interfaces (3).
  • A good interface is one that users are unaware of but which gives them as much interaction as possible with the system (4).
  • In the future computer graphics will not look like computer graphics but be as simple and as rich as real life (5).
  • ATR is a laboratory for advanced telecommunication research, with laboratories working on areas such as speech recognition, translation and synthesis, human information processing, and emotions (6).
  • ATR works with other laboratories throughout Europe and with some universities in the US such as the MediaLab at MIT (7).
  • Many of the projects they are working on now will soon become products for people to use in their normal lives (8).

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INTERVIEW:

Question 1
Maybe we can start by describing the Life Spaces project.

Answer
First of all, Life Spaces is a project of art and technology that we're developing in ATR Media Integration and Communication Resource laboratories in Kyoto, Japan. The basic idea of Life Spaces is trying to have an interactive evolutionary environment where the user can be in charge of creating creatures and also controlling the creatures by giving them food or making them have children. The whole system is like a virtual environment of life where creatures are born, they need to eat to survive, they grow up and become models, they find somebody to mate with and then they have kids, and finally they grow old and die. The user plays a very important role in the whole system by giving the feedback for the evolution of the system itself.

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Question 2
You talked about artificial life, can you help us understand what it is?

Answer
Well, artificial life has a very broad meaning. There are many examples for the world of artificial life; in the case of Life Space it is a simulation of what life is in real nature. We are trying to simulate with a simple model how life works in the real world.

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Question 3
How do you get this kind of art? You are an engineer, perhaps you began with something different that then became a form of art. How does this happen?

Answer
I myself am a computer graphics scientist, I'm an engineer, but in ATR we have a project called Art and Technology where we are supposed to merge the skills of artists and engineers to see if we can come up with better idea of telecommunications and creation of environments. I was doing mostly virtually reality and computer graphics, image-based rendering works before, but I thought that joining with some artists would give us a broader view of what an interface computer is. As an engineer, before joining the art and technology project I was mostly concerned with the details of the exact events and actions that the interface should have. But given the feedback from the artists, I noticed that there are some other important facts that we need to take into account. That is the user's role in the system. So the artists gives us the concept or the idea of what a good interface between humans and computers could be, and we are in charge of programming and realizing what this concept might be and also adding some extra elements. We have a group of three people, myself and Christa Sommer and Lauren Mignon from Austria and France, respectively, and we're working together in ATR.

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Question 4
Can you give us a definition of an interface? What is a good interface for a better relationship between man and the machine, in this case, man and computer?

Answer
Again, this definition of interface could have a sense of personal work. Everybody has his own interpretation of the word "interface". But we believe that interface is something that mediates between you and something else. So the idea of a good interface, especially between computers and humans, is that the interface should be only a means and not a goal. So the user should be able to interact with the system without even noticing that there is an interface between him and the computer. My personal point of view of a good interface would be one that the user could ignore while still giving the user as much interaction as possible with the system.

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Question 5
What about the new trend in computer graphics? Are you oriented to work on something that is near reality or do you think that computer graphics can still work on in a purely imaginative world?

Answer
As far as trends in computer graphics are concerned, it really depends on which applications you are interested in. If you are into games, you might be able to follow computer graphics as they are now: you have a 3-D model of a wall and then the user can navigate the model and play or interact with some characters in the scene. But personally I think that the way in the future we will be trying to make computer graphics not look like computer graphics. We want them to be as natural as possible, and we want them to be as simple but still as rich as in normal life. In Life Spaces we avoid trying to have creatures with any specific shape. We made them abstract just to point out that the most important thing is not what you're interacting with but the way you interact with it. We can talk about computers graphics for hours and hours; you have many different branches, many, many different applications. One of them will be image space rendering or radiosity and CAD systems. There are many other applications, games, virtual reality and other applications. You see some applications in architecture, some applications in hospitals, and telepresence; there are simply so many different things you can have.

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Question 6
Could you talk about the other project you are working on at the ATR?

Answer
In ATR I was working on a project that is called Virtual Space Teleconferencing System which was trying to create a virtual environment for many users. Actually, we have a system working for four different sites, all of them located remotely, where the users were supposed to share the environment and discuss ideas and modify objects and whatever the discussion topic was about inside this virtual environment. I was mainly working on the speech recognition and the mapping of this speech into actions in the virtual world. Of course ATR is a laboratory for advanced telecommunication research. The whole idea in ATR is to try to look at telecommunications in the future. We have four labs. The labs are doing speech recognition, speech translation, speech synthesis. There are some other labs that are doing human information processing, and another project is trying to deal with emotions. We want the computer to somehow understand the emotions of the user and adapt appropriately to the user depending on the user's emotions. Especially in our laboratory, in many integration and telecommunication laboratories, we're doing mostly computer graphics related to work like the creation of virtual environments, the creation of new interfaces of tracking the user using computer vision techniques in order to map the actions of the user into actions in the virtual world.

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Question 7
Do you work or co-operate with other laboratories around the world?

Answer
We have a lot of agreements with labs especially in Europe, France, Italy and England, Spain. We also collaborate with some universities in the US like MIT, the MediaLab and other laboratories on the West coast in the San Francisco area.

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Question 8
How do you judge the importance of all these kinds of research that you do in these laboratories?

Answer
I think that since we are doing basic research, what we are working on now might not be easily applied. But we are always trying to come up with new and better ideas on how telecommunications should work, trying to find different ways of having a better and more realistic and less cumbersome way of communicating ideas to people. I think that what we are doing now as a basic research should give us some results in the near future. In a matter of years what we are doing now as research will become products for people to use their normal lives.

 

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